Game Guide

LILITH THE NECROMANCER

WITHERING DEAD

Lilith The Necromancer

After suffering the loss of her husband Brom at the hands
of bandits, Mordich sealed a revenge deal with Lilith
that saw her summon him to the Physical Plane. In return
Mordich would teach her the ways of Necromancy so that
she could summon Brom's spirit from the Plane Of Shadows
and return him to life.

Mordich remained true-ish to his word, but over the years
the necromantic shadow magic corrupted Lilith. The passing
of time had not been kind to Brom's corpse, and on summoning
his spirit, he wasn't thrilled at the reality of being a skeleton
for eternity. Of course, it's hard to voice disapproval when
you lack vocal chords and can only make an akalaka sound.

SPECIAL ABILITIES:

Raise Dead Fear Soul Reap Torment Disease Cloud

RAISE DEAD

SPECIAL ABILITY

Summons a skeleton to fight for Lilith. One additional skeleton can be summoned and controlled per ability level. Each animated skeleton drains Lilith of Power every second. If Lilith runs out of power, any summoned skeletons crumble to dust.

POWER COST:
20 / 40 / 60 / 80
SKELETONS:
1 / 2 / 3 / 4
DAMAGE TYPE:
SHADOW
COOLDOWN:
3s

FEAR

SPECIAL ABILITY

Enemies within a 10' radius of Lilith have a chance to be feared, immobilizing them in a cowering wreck for 8 seconds unless resisted (save vs. shadow). Each ability level reduces an enemy's chance to resist shadow magic by 5% while feared.

POWER COST:
15 / 30 / 45 / 60
RESISTANCE:
-5% / -10% / -15% / -20%
DAMAGE TYPE:
SHADOW
COOLDOWN:
30s

SOUL REAP

SPECIAL ABILITY

Soul reap drains the enemy target's life force (health), recharging Lilith's Power. Each additional ability level drains an increasing amount of health from the target.

POWER COST:
15 / 30 / 45 / 60
% HEALTH DRAINED:
-5% / -10% / -15% / -20%
DAMAGE TYPE:
SHADOW
COOLDOWN:
1s

TORMENT

SPECIAL ABILITY

Inflicts a single target with mental anguish (save vs. shadow resistance) causing damage per second. Each additional ability level doubles the damage inflicted. Works best on feated targets.

POWER COST:
15 / 30 / 60 / 120
DAMAGE PER SEC:
20 / 40 / 80 / 160
DAMAGE TYPE:
SHADOW
COOLDOWN:
10s

DISEASE CLOUD

SPECIAL ABILITY

Summons an cloud of death and decay that inflicts enemies within a 10' radius with shadow damage every second for 8 seconds. Each additional ability level increases the potency of the cloud, doubling damage.

POWER COST:
30 / 60 / 120 / 240
DAMAGE PER SEC:
10 / 20 / 40 / 80
DAMAGE TYPE:
SHADOW
COOLDOWN:
30s