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The Citybuilder RPG
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Dev Blog 28
SUNDARY, 26 OCTOBER 2014
Take a first look at the Toadkin race, discover the Swamp and Ruins environments, and learn about the ranged Arbalist unit.
Patch 0.2.10
SATURDAY, 18 OCTOBER 2014
Patch 0.2.10 is now available on Steam as a public update.
Read the patch notes.
Dev Blog 27
SATURDAY, 20 SEPTEMBER 2014
Join
Project Lead
Simon Dean as he walks through the new additions in Patch 0.2.9, including Tier 1 Palisade, the Fishing profession, looting, and a sneak peak at new professions and buildings coming soon.
Patch 0.2.9
SATURDAY, 20 SEPTEMBER 2014
Patch 0.2.9 is now available on Steam as a public update.
Read the patch notes.
Dev Blog 26
SATURDAY, 23 AUGUST 2014
Join
Project Lead
Simon Dean as he walks through the new additions in Patch 0.2.8, including wave spawning, goblin invaders, new kit pieces, economy, and ambient sound effects.
Patch 0.2.8
SATURDAY, 16 AUGUST 2014
Patch 0.2.8 is now available on Steam as a public update.
Read the patch notes.
Dev Blog 25
SATURDAY, 19 JULY 2014
Join
Project Lead
Simon Dean in a new experimental blog format as he explores all the latest features and content added as part of Patch 0.2.7
Patch 0.2.7
SATURDAY, 12 JULY 2014
Patch 0.2.7 is now available on Steam as a public update.
Read the patch notes.
Dev Blog 24
THURSDAY, 19 JUNE 2014
Discover four new professions and buildings, delve deeper into economy chains, and take a first look at basic combat in Sandbox including ranged bow attacks.
Patch 0.2.6
SATURDAY, 14 JUNE 2014
Patch 0.2.6 is now available on Steam as a public update.
Read the patch notes.
Player Satisfaction Survey
THURSDAY, 29 MAY 2014
We asked the community to rate our performance over the last twelve months. Find out what they said, and discover how community insight is driving change during development.
Patch 0.2.5
SUNDAY, 25 MAY 2014
Patch 0.2.5 is now available on Steam as a public update.
Read the patch notes.
Dev Blog 23
MONDAY, 19 MAY 2014
Introducing the Earth Mother, Forest Imp, Giant Snail, Wolves, and the Goblin Swamp concept art. We also take a look at the inventory and equippable gear production process.
Dev Blog 22
SATURDAY, 19 APRIL 2014
First look at the
Sandbox Player
, bringing locations designed in the Editor to life by enabling construction, profession training, city walls and siege defenses.
Dev Blog 21
FRIDAY, 21 MARCH 2014
Revealing how the UI will look in the final game, as well as previews of the City Watch, Monk and Stonecutter profession characters.