Game Guide

WILLOW THE HEALER

GLADEFOLK

Willow The Healer

Willow is a gentle soul who spends her days tending to the
Glade using restorative nature magic inherited from her
demi-god Mother, Nara. Each afternoon after her daily
chores are finished, Willow journeys to the edge of the Glade
to peer out of the woods at the world that lies beyond.
Forbidden to leave the protection of the Glade for fear
that the world would corrupt her naive daughter, Willow
will not disobey her stern Mother.

Soulbound to the life force of nature, Willow is able to
command thorny vines to ensnare intruders that venture in the
Glade, purge negative effects from the afflicted, heal, and
revive those around her.

SPECIAL ABILITIES:

Heal Purify Thorns Revive Healing Aura (Passive)

HEAL

SPECIAL ABILITY

Heals a single target, recovering a portion of their health. Each additional ability level heals a progressively greater amount of health. Heal inflicts damage when cast on Withering Dead.

POWER COST:
20 / 40 / 60 / 80
HEALED:
50 / 100 / 200 / 400
DAMAGE TYPE:
NATURE
COOLDOWN:
10s

PURIFY

SPECIAL ABILITY

Purifies the target, removing all negative effects including poison, disease and shadow magic. Each additional ability level removes effects one level higher than the caster.

POWER COST:
15 / 30 / 45 / 60
EFFECT LEVEL REMOVED:
+1 / +2 / =3 / +4
COOLDOWN:
30s

THORNS

SPECIAL ABILITY

Ensnares multiple enemies in harmful thorns, immobilizing victims and causing X damage every Y seconds for Z duration. Each additional ability level doubles the amount of damage dealt by each thorn.

POWER COST:
15 / 30 / 45 / 60
DAMAGE DEALT:
30 / 60 / 120 / 240
DAMAGE TYPE:
NATURE
COOLDOWN:
30s

REVIVE

SPECIAL ABILITY

Revives an incapacitated target at the point where they fell. Each additional ability level restores another 10% of the target's maximum health.

POWER COST:
15 / 30 / 60 / 120
% HEALTH RESOTRED:
10% / 20% / 30% / 40%
COOLDOWN:
60s

HEALING AURA

SPECIAL ABILITY

Any ally within a 10' radius of Melody recovers a very small amount of health every 5 seconds. Each additional ability level increases the amount of health recovered each time*. Healing Aura wounds Withering Dead.

POWER COST:
30 / 60 / 120 / 240
HEALTH RESTORED:
5 / 10 / 15 / 20 *
DAMAGE TYPE:
NATURE
COOLDOWN:
PASSIVE