Game Guide

SER GREGORY

NEUTRAL

Ser Gregory

Ser Gregory is a man's man. He's the type of man that
can pull off a mustache. Ladies swoon as he passes in
the street. Often found propping up the bar in the
tavern, leaning over as the barmaids curl his tash,
Ser Gregory oozes charm and panache.

Son to the Earl of Silverdale and his courtesan mother,
Gregory grew up in the privileged life of Court.
Surrounded by champions and damsels, feasting, and
heroic tournaments, Ser Gregory grew strong and
confident. A little too cocksure, Gregory is lead by
his heart rather than his head, leading him to charge
into battle only to find himself outnumbered. With a
hardy resolve and combat experience gained through
years of tournament, its no longer a challenge unless
the odds are stacked against him.

SPECIAL ABILITIES:

Taunt Shield Bash Power Slam Iron Skin Decisive Victory

TAUNT

SPECIAL ABILITY

Taunt forces up to 3 enemies to focus their attacks on Ser Gregory. For every ability level an additional enemy can be taunted up to a maximum of 6. Some enemies are immune to taunt.

POWER COST:
20 / 40 / 60 / 80
AGGRO'D ENEMIES:
3 / 4 / 5 / 6
COOLDOWN:
1s

SHIELD BASH

SPECIAL ABILITY

Ser Gregory swings his tower shield in a wide arc, dazing enemies in front of him for 3 seconds and inflicting damage. Each additional ability level adds 1 second to the duration enemies remain dazed, and doubles the damage dealt.

POWER COST:
15 / 30 / 45 / 60
DAZED DURATION:
3s / 4s / 5s / 6s
DAMAGE:
10 / 20 / 40 / 80
DAMAGE TYPE:
PHYSICAL
COOLDOWN:
30s

POWER SLAM

SPECIAL ABILITY

Raising his sword and shield above his head, Ser Gregory swings down slamming into the ground causing a blast wave, knocking down multiple enemies and inflicting damage within a 10' radius. Each additional ability level increases the damage inflicted.

POWER COST:
15 / 30 / 45 / 60
DAMAGE:
30 / 60 / 120 / 240
DAMAGE TYPE:
PHYSICAL
COOLDOWN:
60s

IRON SKIN

SPECIAL ABILITY

Increases Ser Gregory's armor rating dramatically for a short duration. Each additional ability level increases the armor rating bonus, and extends the duration by 2 seconds.

POWER COST:
15 / 30 / 60 / 120
ARMOR RATING BONUS:
25 / 50 / 75 / 100
DURATION (s):
10 / 12 / 14 / 16
COOLDOWN:
20s

DECISIVE VICTORY

SPECIAL ABILITY

35% chance to instant kill a foe with less than 25% health, otherwise inflicting a significant amount of damage. Each additional ability level increases the kill chance and damage dealt.

POWER COST:
30 / 60 / 120 / 240
KILL CHANCE:
35% / 40% / 45% / 50%
DAMAGE:
50 / 100 / 150 / 200
DAMAGE TYPE:
PHYSICAL
COOLDOWN:
60s