Game Guide

WINDMILL

ECONOMY

Mills Wheat from the Farmer's Field into Flour.
Trains Farmer profession.

Tier 1 Windmill Tier 1 Windmill
Vacancies for 4 Farmers
Space for 3 workbenches
Medium fire risk
Cost:
10
10
10
10

Culture:
0
Tier 2 Windmill Tier 2 Windmill
Vacancies for 8 Farmers
Space for 4 workbenches
Low fire risk
Cost:
10
10
10
10

Culture:
250
Tier 3 Windmill Tier 3 Windmill
Vacancies for 12 Farmers
Space for 5 workbenches
Very Low fire risk
Cost:
10
10
10
10

Culture:
500

RESEARCH

Sifters Sifters
Adds 10% production bonus
Cost:
Unknown

Culture:
0
Superior Millstone Superior Millstone
Adds 10% production bonus
Cost:
Unknown

Culture:
0
Grease Grease
Increases worker effiency by reducing downtown caused by machine seizure
Cost:
Unknown

Culture:
0
Irrigation Irrigation
Increases output
Cost:
Unknown

Culture:
0
Crop Rotation Crop Rotation
Increases output
Cost:
Unknown

Culture:
0
Resilient Crops Resilient Crops
Reduces chance of blight by 50%
Cost:
Unknown

Culture:
0
Expanded Boundary Expanded Boundary
Expands the influence area around the Windmill
Cost:
Unknown

Culture:
0