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REFERENCE GUIDE

Invulnerable

Appearance


Invulnerable

Parameters


Field Type Data Type

target

INPUT WorldObject

mode

GamesFoundry.VisualScripting.Input`1[GamesFoundry.VisualScripting.VSInvulnerable+Mode] UNKNOWN

done

OUTPUT EVENT Event

run

INPUT EVENT Event

Notes

Mark a character as a invulnerable. This character will take no damage.