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DefeatInsteadOfDeath

Appearance


DefeatInsteadOfDeath

Parameters


Field Type Data Type

target

INPUT WorldObject

defeatInsteadOfDeath

INPUT Boolean

done

OUTPUT EVENT Event

run

INPUT EVENT Event

Notes

Mark a character as only being able to be defeated, not completely killed. When the character reaches 0 health, it will stop attacking enemies and no character will be able to attack it anymore.